Autodesk 3D Studio Max- Proficient
Autodesk Maya- Extensive knowledge
Adobe Photoshop- Extensive knowledge
Pixologic Zbrush- Extensive knowledge
Perforce - Proficient
FrostBite Engine 3 - Proficient
Unreal Engine - Proficient
Hard Surface Modeling
Next Gen Texturing - PBR
Red 5 Studios - FireFall - Character Modeler
4/14 - current
Responsibilities: Modeled/textured characters and props.
Electronic Arts- Victory Games - Command and Conquer - 3D Modeler
2/13 - 10/13
Responsibilities: Helped to supervise a team of artists. Modeled/textured vehicles, characters and props.
Blizzard Entertainment - TITAN - Associate 3D Modeler
07/11 - 02/12
Responsibilities: Created props to help populate the virtual world.
James Rogers Sculpture Studio - Toys and Maquettes - Sculptor
07/03 - 03/11
Responsibilities: Traditional clay sculptor. Solved how 2d concept art was to be transferred to 3d for such companies
as Disney, Warner Bros, and Dreamworks.
Azusa Pacific University, Azusa CA, BA Fine Art