Software Skills

Autodesk 3D Studio Max- Proficient

Autodesk Maya- Extensive knowledge   

Adobe Photoshop- Extensive knowledge

Pixologic Zbrush- Extensive knowledge 

Perforce - Proficient

FrostBite Engine 3 - Proficient

Unreal Engine - Proficient                                                                                           


Production Skills

Organic Modeling

Hard Surface Modeling

UV Mapping


Next Gen Texturing - PBR

Damage States/Collision


Work History

Red 5 Studios - FireFall - Character Modeler
4/14 - current
Responsibilities:  Modeled/textured characters and props.     

Electronic Arts- Victory Games - Command and Conquer - 3D Modeler
2/13 - 10/13
Responsibilities: Helped to supervise a team of artists. Modeled/textured vehicles, characters and props.       

Blizzard Entertainment - TITAN - Associate 3D Modeler
07/11 - 02/12
Responsibilities:  Created props to help populate the virtual world.                                                                   

James Rogers Sculpture Studio - Toys and Maquettes - Sculptor
07/03 - 03/11
Responsibilities:   Traditional clay sculptor. Solved how 2d concept art was to be transferred to 3d for such companies 
as Disney, Warner Bros, and Dreamworks.


Azusa Pacific University, Azusa CA, BA Fine Art